LE RALLY

 

A card game to out grind your family and friends, rain, hail or shine

 

OBJECTIVE OF THE GAME

The player who gets rid of all their cards from their hand first wins a rally. Each rally won scores the player either points, games or sets, depending on your selected match format.

 

TO START

  1. Select a match format

  2. Choose a server to shuffle the deck

  3. The Server deals 6 cards to each player face down

  4. The player left of the dealer starts the match by playing their first card

  5. Score check when a player wins a rally

  6. Shuffle deck if required

  7. Upon completion of each rally, the person to the left of the server (dealer) becomes the new server (dealer).

 

THE ESSENTIALS

 

  • A tennis ball inside a coloured section identifies where a shot is played from

  • An arrow to an opposing coloured section identifies where a shot is played to

  • All players must play from where the previous shot landed

  • The colour of the shot description at the top of each card correlates with the coloured section a player can play the shot from

  • Clear rally pile upon completion of each rally

  • Pick up three cards from the face down deck if you can’t play a card. The next player will start the new rally with a card from their hand unless the previous player has used a Just Out Card

  • If a player has used a Just Out Card to win a rally, they will clear the rally pile and start the next rally with a card from their hand

 

MATCH FORMATS

Play Singles or Doubles

 

Match Format #1Shot Gun

Play one rally to see who the shot gun winner is.
Perfect for making those tough quick decisions on the road;
  • Who must wash up?
  • Who must bag the court?
  • Who gets the double bed?
  • Who gets the aisle seat?


Match Format #2 - One Game

Each rally won by a player earns them a point.
(eg. 15, 30, 40, Game).
The first player to win a rally while on 40 wins the game. *Sudden death deuce.

 

Match Format #3 - Fast Four Set 

Each rally won by a player earns them a game.
(eg. 1, 2, 3, 4, Set)
The first player to reach four games wins.

 

Match Format #4 - One Set

Each rally won is worth a game.
(eg. 1, 2, 3, 4, 5, 6, Set).
The first player to reach 6 games with a lead of 2 or more games over all other players wins. If 2 or more players are tied at 5 games apiece, all players must play to 7 games to win the match.

 

Match Format #5Best of Three

Choose Match Formats 1, 2, 3 or 4 and play a best of three sets.

 

Match Format #6Best of Five

Choose Match Formats 1, 2, 3 or 4 and play a best of five.

 

 

RULES

 

There are a total of 78 cards
  • 64 shot cards
  • 6 attack cards
  • 2 offense cards
  • 6 special cards

 

Shot Cards

Shot Cards play tennis shots from one section of the court to another section of the court. Players MUST play a shot from the colour section that the previous shot landed in.
  • The tennis ball inside of a coloured box indicates where a shot must be hit from
  • The arrow points to an opposing coloured box where the shot will land
                    

Extras

  • Lob: Use two or more of the exact same shot cards to lob your shot over the next player. This means that their go has been skipped and the rally will continue to the following player.
*Remember, if you are playing 1 v 1, the lob will skip your opponent forcing you to play the next shot from where your lob has landed.

 

Attack Cards

Attack Cards allow players to hit a winner against the next player from multiple coloured sections of the court. You can use the Attack Card providing the ball has landed in the coloured sections identified on your card. If a player cannot respond to an Attack Card, they will be required to pick up the number of cards indicated at the bottom of the Attack Card.

 

 

Extras

  • Hot Shot: Use an exact same Attack card on top of another Attack card to add to the number of cards the losing player must pick up.
 E.g. If player A plays a Baseline Winner +2, Player B plays a Baseline Winner + 2, the next player must pick up 4 cards if they do not have a suitable card to respond.


Offense Cards

The Offense Card can be used to and from any coloured section of the court. The player using an Offense Card must select where the ball lands for the next player.
  • Rule: The Offense Card cannot be used on top of an Attack Card

 

Special Cards

Special Cards allow players to defend themselves from situations where they would otherwise have to pick up cards.

 

Just Out: The Just Out Card allows a player to call the previous players shot ‘out’ and force them to pick up three cards. The player who has used a Just Out Card clears the rally pile and starts the next rally with a card in their hand.

 
Extras
  • Rule: The Just Out Card can be used on top of any other card in the deck except on top of another Just Out Card.

 

Yours: The Yours Card allows a player to pass the shot to the next player. The Yours Card can be used on top of all cards in the deck excluding the Just Out Card.
E.g. If Player A plays a Net Winner +3, Player B plays a Yours Card, the next player must respond to the Net Winner + 3 card played by Player A.

 

Extras
  • The Yours Cards should be placed alongside the rally pile so that the previous card on top of the rally pile remains visible for the next player.

 

Challenge: The Challenge Card allows a player to reverse the play back to the previous player. The Challenge Card can be used on top of all cards in the deck excluding the Just Out Card.
E.g. If Player A plays a Net Winner +3, Player B plays a Challenge Card, Player A must respond to the Net Winner + 3 card they originally played.

 

 Extras
  • The Challenge Card should be placed alongside the rally pile so that the previous card on top of the rally pile remains visible for the next player.